BaoGraph |
Bao |
Direction |
Akimbo, Ataxx, Azacru, Breakthrough, Branches and Twigs and Thorns, Camelot, Catapult, Halfcut (+34 more) |
DirectionCardinal |
Branches and Twigs and Thorns, Gliss, Krypte |
DirectionDiagonal |
Emergo, Lasca, Stapeldammen II |
HexTriGraph |
Amoeba, Ataxx, Bamboo, Bug, Churn, Crosshairs, Gyve, Halma Climbers (+21 more) |
IPoint |
Armadas, Meg, Ponte del Diavolo |
RectGrid |
Akimbo, Amazons, Archimedes, Arimaa, Atari Go, Ataxx, Azacru, Blam! (+84 more) |
SowingNoEndsGraph |
Oware, Toguz Kumalak |
SquareDiagGraph |
Byte, Emergo, Lasca, Owlman, Ponte del Diavolo, Stapeldammen II |
SquareDirectedGraph |
Bloqueo, Chameleon, Conspirateurs, Kachit Knights, Meg, Pah-Tum, Penguin Soccer, Squaredance (+1 more) |
SquareFanoronaGraph |
Query |
SquareGraph |
Court, Crosscontrol, Enso, Halma, Lines of Action, Ponte del Diavolo, Pylon, Slimetrail (+3 more) |
SquareOrthGraph |
Arimaa, Asli, Atari Go, Bloqueo, Cats and Dogs, Compart, Cubeo, Gliss (+22 more) |
StackSet |
Hula, Stibro, Sunspot |
UserFacingError |
Abande, Accasta, Alien City, Adere, Akimbo, Akron, AlmaTafl, Alta (+249 more) |
allDirections |
Archimedes, Bloqueo, Boom & Zoom, Catapult, CIFRA, Conspirateurs, King & Courtesan, Dameo (+25 more) |
calcBearing |
Armadas, Calculus |
common |
Abande, Accasta, Alien City, Adere, Akimbo, Akron, AlmaTafl, Alta (+265 more) |
decktet |
Biscuit, Deckfish, Emu Ranchers, Frogger, Jacynth, Magnate, Quincunx, Siege of Jacynth |
deg2dir |
Azacru, Pacru, Penguin Soccer |
diagDirections |
Chameleon, Deckfish, Kachit Knights, Nakatta, Yonmoque |
dir2deg |
Azacru, Pacru, Penguin Soccer |
findLastIndex |
Emu Ranchers |
generateColumnLabel |
Twixt |
graphs |
Abande, Accasta, Alien City, Adere, AlmaTafl, Attangle, Bamboo, Bide (+59 more) |
graphs.bao |
Bao |
graphs.hextri |
Druid, Halma Climbers, Lines of Action, Squirm, Yavalath |
hexes |
Abande, Exxit, Storisende, Streetcar Suburb, Tintas |
hexhexAi2Ap |
Furl, Tumbleweed |
hexhexAp2Ai |
Furl, Tumbleweed |
intersects |
Adere, Basalt, Moon Squad, Y |
matrixRectRot90 |
Four |
matrixRectRotN90 |
Four |
midpoint |
Calculus |
modular/board |
Abande, Tintas |
modular/hex |
Abande |
normDeg |
Azacru, Pacru, Penguin Soccer |
oppositeDirections |
Branches and Twigs and Thorns, Deckfish, Epaminondas, Fendo, Krypte, Pacru, Quincunx, Streetcar Suburb (+1 more) |
orthDirections |
Branches and Twigs and Thorns, Deckfish, Kachit Knights, Pah-Tum |
plotting |
Meg, Minefield, Ponte del Diavolo |
projectPoint |
Armadas, Calculus |
ptDistance |
Calculus |
randomInt |
Arimaa, Asli, Magnate, Oonpia, Siege of Jacynth, Tablero di Berona, Take-Back-Toe |
replacer |
Asli, Atari Go, Azacru, Biscuit, Churn, Go, Gonnect, Gyve (+3 more) |
reviver |
Abande, Accasta, Alien City, Adere, Akimbo, Akron, AlmaTafl, Alta (+252 more) |
rotateFacing |
Azacru, Pacru |
setsIntersect |
Gyve |
shuffle |
Alien City, Arimaa, Asli, Assembly Line, Basalt, CIFRA, Conspirateurs, Deckfish (+23 more) |
smallestDegreeDiff |
Armadas, Azacru, Pacru, Penguin Soccer |
triAi2Ap |
Trike |
triAp2Ai |
Trike |
unbounded-square-board |
Trax |
x2uid |
Four, Storisende |